# Conditions

Conditions are effects that grow slowly over the course of your playthrough, and level up, like Skills.

As they level up, new effects are applied. You'll see a brief progress meter on the HUD when a Condition advances, similar to the Skill progression pop-ups.

<figure><img src="/files/ilRhCGAFTcDlAS99pqle" alt="" width="484"><figcaption></figcaption></figure>

You can view the status of your Conditions in the new Conditions Menu.

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<div data-full-width="false"><figure><img src="/files/A6YQwyWeDxaD8NG1qDOD" alt=""><figcaption></figcaption></figure></div>

Conditions in Dark Future are:

* [**Injury**](/conditions/injury.md)
* [**Humanity Loss**](/conditions/humanity-loss.md)


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