# Injury

**Injury** is a Condition that represents the lingering effects of physical damage. As it progresses, it <mark style="color:yellow;">reduces Health item effectiveness</mark> and how quickly Health regenerates.

<figure><img src="/files/rbV4SCdpXWmwSsHTkaf1" alt=""><figcaption></figcaption></figure>

This Condition progresses:

* When taking damage.

Progresses slower for each point of <mark style="color:yellow;">**Armor**</mark> you have. Your total bonus is displayed under the Armor indicator on the Cyberware Menu.

The Injury status is cured by using <mark style="color:yellow;">**Trauma Kits**</mark> (was Health Booster) purchasable at Medpoints and found throughout the game.

<figure><img src="/files/pn2HvUgX1S8AJN7T6XHn" alt="" width="563"><figcaption></figcaption></figure>

The chance of becoming Injured can be configured or disabled in Dark Future's Mod Settings.


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://wiki.darkfuture2077.com/conditions/injury.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
