Several perks have been updated in order to mention their new benefits in Dark Future, or have been slightly adjusted to more closely align to Dark Future's intended gameplay.
Edgerunner
Temporarily negates all of Dark Future's negative status effects while in a Fury state. While in this state, you also gain +1 Nerve with each kill.
Updates the description to correctly note that this perk does not apply to Dark Future's mechanics.
Before
After
Nerves of Tungsten-Steel
This perk now eliminates the weapon shake when Nerve is low as long as Focus is active.
Before
After
Tailwind
Tailwind no longer grants +25 Stamina each time that the player Double Jumps or Air Dashes. Combined with adjustments to Stamina Recovery Time, this prevents effectively limitless Air Dashing.
This also replaces the free Air Dash benefit with a -40% Stamina cost reduction (-90% total with previous perks in the tree and the Shinobi Skill).
Before
After
Skill Progression
The Solo Skillnow grants 25 additional Carry Weight at Rank 5 and Rank 25. Previously, this skill granted 50 and 100 additional Carry Weight at Rank 5 and Rank 25, respectively.